-
Website
http://www.charleshudson.net/ -
Original page
http://www.charleshudson.net/why-facebook-might-start-buying-app-developers -
Subscribe
All Comments -
Community
-
Top Commenters
-
Craigslist Proxy
2 comments · -1 points
-
TedHoward
3 comments · 1 points
-
UltimateFootballNetwork
2 comments · 1 points
-
ndintenfass
3 comments · 2 points
-
dremoran
2 comments · 2 points
-
-
Popular Threads
-
Freemium Summit 2010 – An Event Focused on the Freemium Business Model
4 weeks ago · 18 comments
-
Does LinkedIn Want to Be a Part of My Daily Life? Facebook Sure Does
1 week ago · 3 comments
-
Google Nexus and Creating an Android Exemplar
2 weeks ago · 1 comment
-
My Experience Using a Virtual Experience – Part 2 (Scheduling Meetings)
3 weeks ago · 1 comment
-
Freemium Summit 2010 – An Event Focused on the Freemium Business Model
And I don't think its just little guys like me that are moving towards the distributed service strategy. Yelp and Flixster come to mind for example. And they're probably too expensive for Facebook to buy (more like category #1).
So if they're already established and popular destinations, they're probably too expensive. And if they're cheap but up-and-coming, my guess is they're already figuring out integration into Facebook. ie I'm not sure if Facebook needs to acquire anyone to convince emerging sites to integrate into Facebook?
This kind of acquisition happens all the time for game platform holders. Microsoft bought Bungie so they would have SOMEBODY to develop launch content for the Xbox. More recently they bought Rare (Viva Pinata) and Lionhead (Fable) to shore up their ability to build content for their own platform.
Sony has done similar things with Playstation developers. In the past few years they've purchased Evolution Studios (Motorstorm), Zipper Interactive (SOCOM: Navy Seals), and Guerrilla Games (Killzone).
Neither Microsoft nor Sony are really in a great position to buy EA, Activision (particularly not now that they've merged with Vivendi), or Take-two. Those companies are the big Slide or Rock You sized players in the game space. They buy smaller developers and try to grow them into big IP generating machines.
(Except for Bungie and Halo they mostly fail, but that doesn't stop the platform holders from trying.)
i released that post on www.tectrnd.com
best regards